https://faroukibrahim-fii.github.io/reading-notes/
Hashtables are a data structure that utilize key value pairs. This means every Node or Bucket has both a key, and a value.
The basic idea of a hashtable is the ability to store the key into this data structure, and quickly retrieve the value. This is done through what we call a hash. A hash is the ability to encode the key that will eventually map to a specific location in the data structure that we can look at directly to retrieve the value.
Since we are able to hash our key and determine the exact location where our value is stored, we can do a lookup in an O(1) time complexity. This is ideal when quick lookups are required.
Basically, a hash code turns a key into an integer. It’s very important that hash codes are deterministic: their output is determined only by their input. Hash codes should never have randomness to them. The same key should always produce the same hash code.
Creating a Hash
A hashtable traditionally is created from an array. I always like the size 1024. this is important for index placement. After you have created your array of the appropriate size, do some sort of logic to turn that “key” into a numeric number value. Here is a possible suggestion:
A collision occurs when more than one key hashes to the same index in an array. As mentioned earlier, a “perfect hash” will never have any collisions. To put this into perspective, the worst possible hash is one that hashes every single key to the same exact index of an array. The more keys you have hashed to a specific index, the more key/value pair combos you can potentially have.
What would happen if two different keys resolved to be the same index of the array? This is called a collision. The hash map needs to be able to handle two keys resolving to the same index.
If two keys ever ultimately resolved to the same index, then two calls to .Add(key, val) with different keys would overwrite each other.
Hash Maps can have any number of buckets. If a hash map has only a few buckets it will be densely full and have many collisions. If a hash map has more buckets it will be more sparsely populated, there will be less collisions, but there may be a lot of extra empty space.
Add()
When adding a new key/value pair to a hashtable:
send the key to the GetHash method. Once you determine the index of where it should be placed, go to that index Check if something exists at that index already, if it doesn’t, add it with the key/value pair. If something does exist, add the new key/value pair to the data structure within that bucket.
Find()
The Find takes in a key, gets the Hash, and goes to the index location specified. Once at the index location is found in the array, it is then the responsibility of the algorithm the iterate through the bucket and see if the key exists and return the value.
Contains()
The Contains method will accept a key, and return a bool on if that key exists inside the hashtable. The best way to do this is to have the contains call the GetHash and check the hashtable if the key exists in the table given the index returned.
GetHash()
The GetHash will accept a key as a string, conduct the hash, and then return the index of the array where the key/value should be placed.
21e5d40cbd89c29961451f3ce6439062c17cd85c